A Reclaimer 18 shotgun with a grey digital camo against a black background
Screenshot via Destructoid

Best Warzone Reclaimer 18 loadout

Get up-close and personal.

If you want to down enemies fast or finish off opponents that you’ve already knocked down, a shotgun can be a great option. That’s why I’ve put together the best Warzone Reclaimer 18 loadout, with all the attachments you need.

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Added as part of the Warzone Season 4 Reloaded patch, the Reclaimer 18 is based on the SPAS-12 from older Call of Duty titles, and is designed for close-quarters combat.

Unlike many of those who run the Reclaimer 18 in MW3, Warzone players will use it not as a primary weapon, but rather as a secondary support option alongside a sniper rifle or an assault rifle. Still, getting the right attachments matters, so we’re here to help.

Best Warzone Reclaimer 18 class: Attachments

Warzone's loadout builder screen with the Reclaimer 18 shotgun
It’s all about hitting your shots. Screenshot via Destructoid
  • Muzzle: Bryson Choke
  • Barrel: Ironbrand Long Barrel
  • Stock: Hinge LAF Light Stock
  • Underbarrel: DR-6 Handstop
  • Rear Grip: Center Mass Grip Tape

This class is all about recoil control, range, and movement, which is what you’ll need in the heat of battle during Warzone matches. The Ironbrand Long Barrel and Bryson Choke Muzzle will both help with range, meaning you can hit opponents from further distances.

The DR-6 Handstop Underbarrel and Center Mass Grip Tape Rear Grip both help with recoil control, while the Hinge LAF Light Stock will give a handy boost to your movement speed.

Best Warzone Reclaimer 18 class: Perks and equipment

  • Perks:
    • Perk One: Double Time
    • Perk Two: E.O.D.
    • Perk Three: Tempered
    • Perk Four: High Alert
  • Lethal: Semtex
  • Tactical: Smoke Grenade

Because you’re running a shotgun, you’ll want to get around the map as quickly as possible and close distances fast. That’s where Double Time comes in, which increases your Tactical Sprint duration and reduces how long it takes to refresh. E.O.D is a must-have, reducing the amount of explosive damage you take, while Tempered reduces the number of plates you need for full armor from three to two.

High Alert is incredibly useful too, and a perk I run a lot. It alerts you when an enemy player is looking at you, so you know when you’re in trouble and need to move. Finally, Smoke Grenades are useful to block lanes and escape trouble, while I’ve always preferred the Semtex in Warzone.


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Author
Image of Matt Porter
Matt Porter
Matt has been writing about Call of Duty for almost 10 years, with bylines at Gfinity, Dexerto, and a spell as CharlieIntel's editor. Matt is experienced in all things CoD, including multiplayer, Warzone, and esports.